Game Profile

International Karate + is a development of the original IK game, the main extra feature being that there are three fighting men on the screen at once (and five in pause mode!).

There are 16 different moves that can be made, all controlled by the Wii Remote, and with practice all these moves can be executed smoothly in a flowing fight sequence without the man pausing momentarily in the standing stance. The controller system is simple enough for players to learn quickly, but after some experience of how the moves behave, much more sophisticated control can be achieved. Read More »

Opponents can be hit in the head, chest, stomach, shins and feet from in front or behind, although an attacker receives only half the score for attacking behind.

Game Review

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Review

USA Thu, 24 Jul 2008 by Dion Guy

Karate fighting has never been so much fun.

After the original was released as one of the two debut C64 titles on the VC, we didn't have to wait too long for the even better sequel to appear. At heart the same game, the plus in IK+ refers to a key difference - a third fighter. Whilst you could..

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User Comments

KeeperBvK

1. KeeperBvK Germany 23 Jun 2008, 10:31 BST

Too bad this only has a single background, but still it's definitely way more worthwhile than the original. Pretty much like SF II Turbo to SF II.

Dazza

2. Dazza United Kingdom 23 Jun 2008, 10:58 BST

This is the daddy. It improves on the already excellent International Karate by adding a host of new moves and gameplay refinements. It's neat how two human players can gang up on a CPU player.

DEMON212

3. DEMON212 United Kingdom 23 Jun 2008, 19:43 BST

YAY! IK+ FTW!

Bit gutted that it's not 3p. Never knew if the C64 version was. But it's still great, and I really hope that it has the funny remaining, so that I can add it to my review :D

Also I hope it still allows you to change the background (Sun). Because the AMIGA version had both of those and I loved it :D

Kelvin

4. Kelvin United Kingdom 23 Jun 2008, 21:54 BST

Press "T" :)
Great game, and really impressive to see running without glitches on the humble C64.

DEMON212

5. DEMON212 United Kingdom 23 Jun 2008, 23:55 BST

Thanks Kelvin :D

Man I can't wait for this. Please hit on Thursday :D

I'll gladly "settle" for another 2 C64, 2 NG and 1 SMS. Just like 2 weeks ago :D

Mr 64

6. Mr 64 United Kingdom 01 Jul 2008, 13:38 BST

This is still a great game to this day. The C64 version isn't quite as polished as the Amiga version, but if you compare the specs of the two machines, it's no wonder. The C64 version is without a shadow of a doubt the best 8-bit beat-em up and the sub-game with the shield is worth the download on it's own.

Mickeymac

7. Mickeymac United States 09 Jul 2008, 03:05 BST

looks boring, but thankfully I won't have to worry about it anyways.

CyclopsScott

8. CyclopsScott Canada 21 Jul 2008, 09:45 BST

I LOVED this on the C64... this needs to be available in NA ASAP.

DEMON212

9. DEMON212 United Kingdom 25 Jul 2008, 10:11 BST

Trousers doesn't work :(

Dazza

10. Dazza United Kingdom 25 Jul 2008, 10:46 BST

Whats trousers when its at home? :-p

Kelvin

11. Kelvin United Kingdom 25 Jul 2008, 14:56 BST

If you press the T key on the keyboard, your opponents' trousers fall down, distracting them briefly so you can get a few quick hits in, or get up if you've been knocked down. I thought you could do it on the C64, but it may be an Amiga exclusive! :(

timp29

12. timp29 Australia 26 Jul 2008, 03:47 BST

Did anyone successfully manage a double head kick on both opponents at once? That was the holy grail on IK+ and I don't recall I ever managed it. Devastated... might have to download just to have the chance of pulling that move off.

djshep1973

13. djshep1973 United Kingdom 28 Jul 2008, 02:19 BST

Wow, this is such a great game! I always wanted this when I was a kid, but never had a C64, so had to be content to drool over its rave reviews at the time... :-D

Now I have it on VC, I have to say it was worth the wait. It just plays so smoothly, the graphics look great and I love the sound fx. Superb.

Mayhem

14. Mayhem United Kingdom 31 Jul 2008, 20:47 BST

Three human player hacked version on the C64 is always going to rule though...

mcc1333

15. mcc1333 United Kingdom 01 Aug 2008, 19:57 BST

so can play 3 players on the wii or is it just 2?

truercki

16. truercki Germany 04 Aug 2008, 12:17 BST

it is just two players

JRAPOCALYPSE

17. JRAPOCALYPSE United States 07 Aug 2008, 18:01 BST

Fun game!! i used to play this on commadore and karateka on apple when i was a kid.

puresthatred

18. puresthatred Ireland 08 Aug 2008, 00:07 BST

A FANTASTIC beat em up. Its a crime that other regions may never get to try this on the Wii but its humour, style, sampled voice fx and incredibly well designed animation/fighting system should be tried out by any beat em up fan. SF2 it aint but its a bit more strategic at times. A great buy for 500 points.

pseudo-kid

19. pseudo-kid United States 20 Aug 2008, 11:31 BST

so ready to kick, flip into a daze!

deadly.by.design

20. deadly.by.design United States 19 Oct 2008, 17:57 BST

That 8-bit head punch is hillarious.

rocketman

21. rocketman Netherlands 16 Nov 2008, 19:38 GMT

:( Too bad that you cannot choose to use the nunchuck, for controlling the 8 directions in this game (same as IK). Even when using the VC-controller, you can also not use the 'nunchuck' like controls. If this would be possible, it would be a real improvement.
Still a nice game. Also would like to see the PC game, Budokan for the WiiWare, although I don't know if this game has also been released on any of the consoles.

SNK

22. SNK United Kingdom 17 Dec 2008, 17:49 GMT

my vile mate had this for the c64 and i had it for the amiga back in 1989,its a good game but the amiga version is far superior.

Maxx the Slash

23. Maxx the Slash United Kingdom 07 Mar 2009, 23:37 GMT

Wow. The graphics suck badly, but man, the C64 sure did have great sprite animation. Especially the sunset in this game. Karateka too had great animmation.

PuppetMasterKuruku

24. PuppetMasterKuruku United States 04 Apr 2009, 06:24 BST

^ Umm, suck badly? Even as stills, those are some great graphics, and the sprites are pretty good on C64. But it goes beyond expectations and the animation is enough to make you take a double take and question if it's really a C64 game. I can't name a whole lot of NES games with animation that smooth and beautiful.

And the music is unmistakably C64.

I was at the store recently, and believe it or not, I found a GBA port of the game. According to GameFAQs, this game doesn't even exist outside of Europe, but it seems IK+ was released here in the US for GBA. I've never played the Amiga version, but from the videos I've seen it resembles it more than the C64 version. It plays exactly as you would expect, it's a good port.

It was $5, so I got it instead of waiting for the VC version (which I'll undoubtedly get later). It seems to have a two-player mode, but since the internet barely acknowledges the existence of this game, I couldn't find out if this game supports single-cart play. There's one FAQ on GameFAQs, but it's a total joke that spends more time insulting the game and calling it a generic fighter and saying there's something wrong with the graphics.

The select button does the trouser trick, but I can't figure out any other secrets. L and R adjust the difficulty, A is the button, and B doesn't seem to do anything. Unfortunately, the biggest flaw is that you indeed need two copies of the game. I found that out on my own a few hours ago. It's a crying shame, since this couldn't be any more simple of a GBA package, and Yie Ar Kung Fu (which was bundled with five other games, with some fun secrets, on a collection) was single-cart (Not only that, the game didn't even have 2P Play before this port, and now you can play as everybody, not just Oolong!) and even added two brand-new characters (Bishoo and Clayman). The amount of effort they put into that single game is staggering, but even the other games have hidden modes with updated graphics and new levels. Meanwhile, this package is pretty much a straight barebones port, without the decency to include single-cart, which means I'll only be able to play with the four other people who have it. :(

Well, it's portable and will tide me over until they release IK+ on the VC here.

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