Good and evil battle for a young warrior’s heart. There is one force in the universe that keeps good and evil in perfect balance.
As action rpgs started to gain in popularity during the 16-bit era, many game companies began cashing in on this new trend. Some were good, and some not so good. Enix had already created a hit with their action rpg Soul Blazer and it seemed only natural for the other big gun in the rpg world to follow suit. Enter Secret of Mana. A combination of the epic square storylines coupled together with this suddenly popular action-style combat. The result was a stunningly original and action-packed role-playing title for the ages and a game that's become one of the most beloved action rpgs ever created.
Up until the time Secret of Mana was released, the majority of Square's rpgs featured turn-based style combat. While Secret of Mana represented a new direction for Square, they pulled it off surprisingly well. You basically have several different types of weapons ranging from swords to spears. When you swing your weapon it hits at full strength if it's fully charged up. Once you've swung it, it has to charge back up to 100%. If you swing before it's fully charged your hit won't inflict as much damage. This aspect of the combat system makes the game more strategic. You can't just go into this one hacking and slashing. This strategy will especially come into play when you begin taking on some of the game's stronger enemies and bosses.
The game also utilizes a new "ring" system. From here you can quickly and easily select items, equip weapons, and even configure the game's setting to your liking all with one push of a button. The game also sports a very unique multi-player function so two other players can get in on the action. This was an almost unheard of feature for an rpg at the time and still remains one of Secret of Mana's most popular features among rpg fans.
Visually Secret of Mana has a very unique look to it. The game makes use of wildly vibrant color schemes throughout and the level of detail in the many various areas of the game are impressive, even by 16-bit standards. Of course as with many Super Nintendo games, there's plenty of Mode-7 special effects thrown in for good measure. The characters and enemies in the game are all very well-animated and show a lot of detail given the type of game. Secret of Mana is easily one of the more visually impressive rpgs of the 16-bit era and still holds up quite well, even all these years later.
Square was already well-known for their musical prowess when it came to rpg soundtracks. Their Final Fantasy titles set new standards for audio in role-playing games and that standard would continue on in Secret of Mana. To say that the musical effort in Mana is epic would be an understatement. There are tons of musical tracks strung throughout the game and not a bad song in the bunch. There is also a wide range between the different tunes that always seems to fit the current situation perfectly. The Mana series would later go on to feature some amazing soundtracks in later years, but none quite as impressive as the one found in Secret of Mana.





1. Mickeymac
21 Feb 2009, 20:57 GMT
Really hard for me to get into this game after playing a game like Ys. While Ys sped up the battles and made grinding incredibly bearable, Secret of Mana's Hack 'n' Wait, Slash 'n' Wait system makes the battles painfully slow and drawn out, and without a charming story and gameworld (like say, its semi-sequel, Secret of Evermore), there really wasn't anything to keep me coming back to this game, except perhaps the soundtrack.
Oh, and I almost forgot about how annoyingly retarded your partners are if you don't have anyone else to play it with, although I guess considering the fact that it's 15 years old, and even modern RPG's have incredibly retarded teammates, I suppose it can be forgiven, this time.
2. Cally
03 Mar 2009, 14:15 GMT
I'd give it a (blasphemous!) 7.5/10 myself, although I never made it quite to the end of it after owning it for years.
3. MrLopez
27 Mar 2009, 10:58 GMT
This game is so overrated!! The gameplay is a bit simple. The magic attacks aren't that cool! And the story is boring!! I give it about a 7!
4. brooks83
12 Apr 2009, 09:46 BST
I have to agree with everything Mickeymac said. I'm gonna keep playing it though, maybe I'll grow to like it better.
5. Marvelousmoo
23 Apr 2009, 04:53 BST
10/10
If you like an RPG with an awesome story (yes, this has an awesome story. I don't care what these people say, the story effects your emotions, and you feel like you are actually in the game.) and an awesome battle system and a multiplayer feature, then go the wii shop and down load this RIGHT NOW! It is amazing. Nothing, not even the new 3D RPGs now, will ever beat this. Well, they could, but that won't happen.
6. Caliko
16 May 2009, 01:23 BST
Easily one of the biggest time wasters in video game history. After reading about how much people liked it I decided to download it and give it a spin.
Tedious huge worlds, uninspiring music, horrible CPU allys (especially when they get stuck running into a corner/wall/bush). About 20 hours of boredom later I'm still wondering "oookay... When does the game get good??"
7. Caliko
16 May 2009, 01:23 BST
P.S. I would definately give this game a 4 out of 10.
8. SergeOfArniVillage
21 May 2009, 21:30 BST
I thought this game was really good! It made you feel like you were part of something special! And the boss battles were definitely the best parts, especially Thanatos and the Mana Beast XD I think the music is jsut ok, but the intro music is gorgeous, and the Meridian Dance is just classic, as well as the Thanatos' theme with the Lich!
9. TheBlueBomber
20 Jul 2009, 09:06 BST
I hope that square releases the complete game! Rumours been saying that over 70% was cut due to memoryconstraints on the cartridge. (originally intended for the nitendo CD)
That would be worth 2000 points to play through again! =D
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